Skip to main content

Press Release: Brainstorm celebrates 30 years in the business at IBC

Brainstorm, leading manufacturer of real-time 3D graphics and virtual studio solutions, will exhibit at IBC for the 25th time in the company’s 30th Anniversary. Brainstorm is proud of this commitment with the industry that underlines how a company focused on innovation can continue to excel year after year in the dynamic and ever evolving broadcast market.

Brainstorm will showcase its most advanced technologies, starting with a spectacular presentation in the main Virtual Production Theater, demonstrating the immense possibilities InfinitySet offers for creating virtual content of all kind. The main demo will display advanced, photorealistic augmented and mixed reality content in a highly visually engaging presentation, by using a combination of chroma sets and shaped LED videowalls, provided by Alfalite, the European LED manufacturer, and featuring real-time, seamless extra-render and set extension with color-matching 3D LUTs, in-context AR motion graphics, fully immersive talent tele-transport, multi-background content and much more. Fully compatible with Unreal Engine 5, InfinitySet now includes full integration of objects created in InfinitySet or Aston within the UE environment and vice-versa, including shadows, reflections, and AR with Unreal Engine, providing unmatched flexibility for content creation.

Motion graphics are essential in any broadcast workflow, and Brainstorm will show how Aston can provide designers with the most advanced tools for data-driven, in-context, AR graphics, which can be displayed in immersive virtual environments, including UE scenes, and seamlessly interact with the scene and the talents. Aston will also show how multi-channel graphics can easily and transparently be part of any show, enhancing the information and making it more attractive for the audience. The graphics system will also showcase dedicated Touchscreen, Esports and Weather applications.

Also, Brainstorm will showcase the latest developments of its Edison Ecosystem. Built around Edison PRO, it is a complete solution that transforms any live or online presentation into an immersive experience by using AR and virtual environments. The Edison ecosystem includes control devices (Stream Deck) or free applications like Edison OnDemand. The ecosystem also includes the custom-built capture environment EdisonGO, an iOS application available for all users that provides video and tracking to Edison. This ecosystem of tools enhances storytelling with easily created real-time 3D graphics and other visual aids, while presenters are immersed in a virtual, photorealistic environment, running the presentation with clickers or other remote devices.

Also, Brainstorm and MOOV will feature a daily session at 1pm, in which Adam Lawrence, creative director of MOOV and Miguel Churruca, marketing and communications director of Brainstorm, will talk about the ITV Sport Rugby World Cup project, which extensively uses virtual production for such Sports event.

According to Héctor Viguer, the company’s COO and CTO, “For a company like Brainstorm, turning 30 years old is a fantastic achievement, which reinforces our philosophy of continued innovation and encourages us to keep pushing the boundaries of technology to make our users’ dreams come true, virtually!”

Comments

Popular posts from this blog

3SS and Dolby Team Up to Enable Carmakers to Differentiate with Immersive In-Car Entertainment

3 Screen Solutions (3SS) , leading provider of software solutions for set-top boxes (STB), smart TV, multiscreen and in-vehicle entertainment, announces its collaboration with  Dolby Laboratories , a leader in immersive entertainment experiences, to enable Dolby Atmos ®  for video entertainment services in cars.   3Ready Automotive , the highly capable video entertainment platform that brings super-aggregated content into vehicles, now boasts integrated support of  Dolby Atmos  immersive sound technology. “3SS and its enabling entertainment platform 3Ready are well-known and trusted within the pay-TV space, and we're delighted to collaborate to jointly help automotive OEMs realize their vision of providing best-in-class entertainment experiences in cars with Dolby Atmos,” said Andreas Ehret, Sr. Director Automotive at Dolby.   Simultaneous to the announcement of the 3SS-Dolby partnership, German video on demand service  maxdome  has become the new...

e-interview with Cuebric

1. For the readers of TVTechTR, I kindly request a brief introduction to Cuebric. Cuebric is an elegant, intuitive tool that helps users create, segment, and dimensionalize scenes, allowing them to go From Concept to CameraTM in minutes. Through the power of artificial intelligence, Cuebric creates an entirely new way of working, one that transcends what was once possible, allowing storytellers to achieve new levels of productivity while maintaining cinematic quality. Cuebric has been welcomed and used by creators from all backgrounds, including filmmakers at prominent studios and leading VFX companies. More information online at www.cuebric.com 2. Could you please elaborate on the innovations that the collaboration between Cuebric and Disguise will bring to the industry? Additionally, is it possible to integrate Cuebric with native game engines? Plug & Play 3D uses advanced algorithms and machine learning techniques to turn image layers into near-3D assets, automatically mapped to...

Disguise and Cuebric Launch AI-Driven Content Generator for Virtual Production

Disguise  — a world leader in virtual production technology used for  Top Gun: Maverick ,  The Joker  and more — has partnered with AI platform  Cuebric  to make virtual environments faster, easier and more cost-effective to build than ever before.  As part of the partnership, Cuebric has been integrated with the Disguise platform. This means creatives can now use AI to create the shape and depth of 2.5D environments, then import them into Disguise. The result is a plug-and-play scene that can be executed on an LED stage in only two minutes. This allows anyone to tell immersive stories, no matter the production environment or virtual art capabilities they have, saving weeks of pre-production work. “Real-time environments look spectacular on-camera, yet often require many hours of artistic and technical build,” said Addy Ghani, VP of Virtual Production at Disguise. “Thanks to our partnership with Cuebric, there’s now another option. Using generative AI,...